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<channel>
	<title>Andrew Jerez</title>
	<link>http://work.andrewjerez.com</link>
	<description>Andrew Jerez</description>
	<pubDate>Wed, 29 Aug 2012 14:50:05 +0000</pubDate>
	<generator>http://work.andrewjerez.com</generator>
	<language>en</language>
	
		
	<item>
		<title>Le Visage Du Sommeil</title>
				
		<link>http://work.andrewjerez.com/Le-Visage-Du-Sommeil</link>

		<comments>http://work.andrewjerez.com/following/work.andrewjerez.com/Le-Visage-Du-Sommeil</comments>

		<pubDate>Wed, 29 Aug 2012 14:50:05 +0000</pubDate>

		<dc:creator>Andrew Jerez</dc:creator>
		
		<category><![CDATA[3D, Phillipe Caza, illustration, zbrush, Maya]]></category>

		<guid isPermaLink="false">3993906</guid>

		<description>Created using Maya, Zbrush, and Nuke

An homage to Philippe Caza

&#60;img src="http://payload84.cargocollective.com/1/2/68719/3993906/philippe caza_640.JPG" width="640" height="832" width_o="731" height_o="950" src_o="http://payload84.cargocollective.com/1/2/68719/3993906/philippe caza_o.JPG" data-mid="20894331"  border="0" align="left"/&#62;


&#60;img src="http://payload84.cargocollective.com/1/2/68719/3993906/1.JPG" width="400" height="532" width_o="400" height_o="532" src_o="http://payload84.cargocollective.com/1/2/68719/3993906/1_o.JPG" data-mid="20894321"  border="0" align="left"/&#62;</description>
		
		<excerpt>Created using Maya, Zbrush, and Nuke  An homage to Philippe Caza     </excerpt>

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		<media:thumbnail url="http://payload84.cargocollective.com/1/2/68719/3993906/prt_1346269662.JPG" />

	</item>
		
		
	<item>
		<title>Dishonored</title>
				
		<link>http://work.andrewjerez.com/Dishonored</link>

		<comments>http://work.andrewjerez.com/following/work.andrewjerez.com/Dishonored</comments>

		<pubDate>Wed, 29 Aug 2012 14:37:51 +0000</pubDate>

		<dc:creator>Andrew Jerez</dc:creator>
		
		<category><![CDATA[Video Games, 3D, Maya, Vray, CG]]></category>

		<guid isPermaLink="false">3992525</guid>

		<description>My roles included lighting, rendering, animating, and compositing.
Created using  Maya, Vray, and After Effects
Produced at Rokkan
Additional assets from Blur Studio

Revenge Solves Everything
&#60;img src="http://payload84.cargocollective.com/1/2/68719/3992525/still_5_640.jpg" width="640" height="400" width_o="1280" height_o="800" src_o="http://payload84.cargocollective.com/1/2/68719/3992525/still_5_o.jpg" data-mid="20894068"  border="0" align="left"/&#62;
&#60;img src="http://payload84.cargocollective.com/1/2/68719/3992525/still_1_640.jpg" width="640" height="400" width_o="1280" height_o="800" src_o="http://payload84.cargocollective.com/1/2/68719/3992525/still_1_o.jpg" data-mid="20889067"  border="0" align="left"/&#62;
&#60;img src="http://payload84.cargocollective.com/1/2/68719/3992525/still_3_640.jpg" width="640" height="400" width_o="1280" height_o="800" src_o="http://payload84.cargocollective.com/1/2/68719/3992525/still_3_o.jpg" data-mid="20889063"  border="0" align="left"/&#62;
&#60;img src="http://payload84.cargocollective.com/1/2/68719/3992525/still_4_640.jpg" width="640" height="400" width_o="1280" height_o="800" src_o="http://payload84.cargocollective.com/1/2/68719/3992525/still_4_o.jpg" data-mid="20889071"  border="0" align="left"/&#62;
&#60;img src="http://payload84.cargocollective.com/1/2/68719/3992525/still_2_640.jpg" width="640" height="400" width_o="1280" height_o="800" src_o="http://payload84.cargocollective.com/1/2/68719/3992525/still_2_o.jpg" data-mid="20889077"  border="0" align="left"/&#62;

Weapons Of Revenge
&#60;img src="http://payload84.cargocollective.com/1/2/68719/3992525/screensaver_640.jpg" width="640" height="400" width_o="1280" height_o="800" src_o="http://payload84.cargocollective.com/1/2/68719/3992525/screensaver_o.jpg" data-mid="20893909"  border="0" align="left"/&#62;
&#60;img src="http://payload84.cargocollective.com/1/2/68719/3992525/rats_1_640.jpg" width="640" height="389" width_o="1400" height_o="850" src_o="http://payload84.cargocollective.com/1/2/68719/3992525/rats_1_o.jpg" data-mid="20893919"  border="0" align="left"/&#62;
&#60;img src="http://payload84.cargocollective.com/1/2/68719/3992525/rats_2_640.jpg" width="640" height="389" width_o="1400" height_o="850" src_o="http://payload84.cargocollective.com/1/2/68719/3992525/rats_2_o.jpg" data-mid="20893914"  border="0" align="left"/&#62;</description>
		
		<excerpt>My roles included lighting, rendering, animating, and compositing. Created using  Maya, Vray, and After Effects Produced at Rokkan Additional assets from Blur...</excerpt>

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	</item>
		
		
	<item>
		<title>IBM - Split Second</title>
				
		<link>http://work.andrewjerez.com/IBM-Split-Second</link>

		<comments>http://work.andrewjerez.com/following/work.andrewjerez.com/IBM-Split-Second</comments>

		<pubDate>Tue, 17 Jan 2012 08:28:38 +0000</pubDate>

		<dc:creator>Andrew Jerez</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">2616181</guid>

		<description>My roles included lighting, rendering, texturing, and pre-comping
Created using Maya, Vray, and Nuke




On Motionographer


&#60;img src="http://payload15.cargocollective.com/1/2/68719/2616181/still_02_1_640.JPG" width="640" height="288" width_o="961" height_o="432" src_o="http://payload15.cargocollective.com/1/2/68719/2616181/still_02_1_o.JPG" data-mid="13271839"  border="0" align="left"/&#62;
&#60;img src="http://payload15.cargocollective.com/1/2/68719/2616181/still_01_3_640.JPG" width="640" height="288" width_o="961" height_o="433" src_o="http://payload15.cargocollective.com/1/2/68719/2616181/still_01_3_o.JPG" data-mid="13271850"  border="0" align="left"/&#62;
&#60;img src="http://payload15.cargocollective.com/1/2/68719/2616181/still_03_4_640.JPG" width="640" height="288" width_o="961" height_o="433" src_o="http://payload15.cargocollective.com/1/2/68719/2616181/still_03_4_o.JPG" data-mid="13271856"  border="0" align="left"/&#62;</description>
		
		<excerpt>My roles included lighting, rendering, texturing, and pre-comping Created using Maya, Vray, and Nuke     On Motionographer     </excerpt>

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		<media:thumbnail url="http://payload15.cargocollective.com/1/2/68719/2616181/prt_1326742570.JPG" />

	</item>
		
		
	<item>
		<title>Sonoio</title>
				
		<link>http://work.andrewjerez.com/Sonoio</link>

		<comments>http://work.andrewjerez.com/following/work.andrewjerez.com/Sonoio</comments>

		<pubDate>Mon, 16 Jan 2012 13:25:10 +0000</pubDate>

		<dc:creator>Andrew Jerez</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">2615243</guid>

		<description>Created using Maya, Vray, and After Effects

&#60;img src="http://payload15.cargocollective.com/1/2/68719/2615243/sonoio_chip_640.JPG" width="640" height="442" width_o="1600" height_o="1104" src_o="http://payload15.cargocollective.com/1/2/68719/2615243/sonoio_chip_o.JPG" data-mid="13238597"  border="0" align="left"/&#62;


&#60;img src="http://payload15.cargocollective.com/1/2/68719/2615243/lambert_4_640.JPG" width="640" height="479" width_o="880" height_o="658" src_o="http://payload15.cargocollective.com/1/2/68719/2615243/lambert_4_o.JPG" data-mid="13238921"  border="0" align="left"/&#62;


&#60;img src="http://payload15.cargocollective.com/1/2/68719/2615243/wireframe_640.JPG" width="640" height="479" width_o="880" height_o="658" src_o="http://payload15.cargocollective.com/1/2/68719/2615243/wireframe_o.JPG" data-mid="13238649"  border="0" align="left"/&#62;



</description>
		
		<excerpt>Created using Maya, Vray, and After Effects            </excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

		<media:thumbnail url="http://payload15.cargocollective.com/1/2/68719/2615243/prt_1326741954.JPG" />

	</item>
		
		
	<item>
		<title>Aflac - Major Medcial</title>
				
		<link>http://work.andrewjerez.com/Aflac-Major-Medcial</link>

		<comments>http://work.andrewjerez.com/following/work.andrewjerez.com/Aflac-Major-Medcial</comments>

		<pubDate>Mon, 16 Jan 2012 13:16:26 +0000</pubDate>

		<dc:creator>Andrew Jerez</dc:creator>
		
		<category><![CDATA[3D, CG, Animation, Mental ray, Maya, character]]></category>

		<guid isPermaLink="false">2615682</guid>

		<description>My roles included character modeling, development, and texturing
Created in Maya, Mental Ray, and After Effects




&#60;img src="http://payload15.cargocollective.com/1/2/68719/2615682/still_1_640.JPG" width="640" height="360" width_o="773" height_o="435" src_o="http://payload15.cargocollective.com/1/2/68719/2615682/still_1_o.JPG" data-mid="13240009"  border="0" align="left"/&#62;

&#60;img src="http://payload15.cargocollective.com/1/2/68719/2615682/Mother_rendered_640.jpg" width="640" height="533" width_o="1200" height_o="1000" src_o="http://payload15.cargocollective.com/1/2/68719/2615682/Mother_rendered_o.jpg" data-mid="13239996"  border="0" align="left"/&#62;


Cool case study</description>
		
		<excerpt>My roles included character modeling, development, and texturing Created in Maya, Mental Ray, and After Effects          Cool case study</excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

		<media:thumbnail url="http://payload15.cargocollective.com/1/2/68719/2615682/prt_1326740161.JPG" />

	</item>
		
		
	<item>
		<title>Scolopendra Gigantea</title>
				
		<link>http://work.andrewjerez.com/Scolopendra-Gigantea</link>

		<comments>http://work.andrewjerez.com/following/work.andrewjerez.com/Scolopendra-Gigantea</comments>

		<pubDate>Wed, 05 Oct 2011 19:20:21 +0000</pubDate>

		<dc:creator>Andrew Jerez</dc:creator>
		
		<category><![CDATA[3D, Insect, Still Life, VRay, Maya, Centipede]]></category>

		<guid isPermaLink="false">2106749</guid>

		<description>Created using ZBrush, Maya, Vray, and After Effects.
&#60;img src="http://payload.cargocollective.com/1/2/68719/2106749/scolo_med_640.JPG" width="640" height="407" width_o="1250" height_o="795" src_o="http://payload.cargocollective.com/1/2/68719/2106749/scolo_med_o.JPG" data-mid="10499029"  border="0" align="left"/&#62;
A still life featuring the giant carnivorous centipede.
Scolopendra Gigantea


&#60;img src="http://payload.cargocollective.com/1/2/68719/2106749/centipede_on_reddit_640.JPG" width="640" height="411" width_o="1142" height_o="734" src_o="http://payload.cargocollective.com/1/2/68719/2106749/centipede_on_reddit_o.JPG" data-mid="13236390"  border="0" align="left"/&#62;
Close to 30,000 views on reddit 

&#60;img src="http://payload.cargocollective.com/1/2/68719/2106749/scolo_screenshot_640.JPG" width="640" height="425" width_o="877" height_o="583" src_o="http://payload.cargocollective.com/1/2/68719/2106749/scolo_screenshot_o.JPG" data-mid="10501173"  border="0" align="left"/&#62;
Maya Screenshot 

&#60;img src="http://payload.cargocollective.com/1/2/68719/2106749/scolo_zbrush_640.JPG" width="640" height="425" width_o="877" height_o="583" src_o="http://payload.cargocollective.com/1/2/68719/2106749/scolo_zbrush_o.JPG" data-mid="10501300"  border="0" align="left"/&#62;
Zbrush Screenshot</description>
		
		<excerpt>Created using ZBrush, Maya, Vray, and After Effects.  A still life featuring the giant carnivorous centipede. Scolopendra Gigantea    Close to 30,000 views on...</excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

		<media:thumbnail url="http://payload.cargocollective.com/1/2/68719/2106749/prt_1317859055.JPG" />

	</item>
		
		
	<item>
		<title>Toshiba</title>
				
		<link>http://work.andrewjerez.com/Toshiba</link>

		<comments>http://work.andrewjerez.com/following/work.andrewjerez.com/Toshiba</comments>

		<pubDate>Mon, 18 Jul 2011 20:51:04 +0000</pubDate>

		<dc:creator>Andrew Jerez</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">1746913</guid>

		<description>My roles included modeling, rigging, lighting, animation, rendering, and compositing
Created in Maya, Vray, and After Effects



&#60;img src="http://payload.cargocollective.com/1/2/68719/1746913/still_3_640.JPG" width="640" height="360" width_o="960" height_o="540" src_o="http://payload.cargocollective.com/1/2/68719/1746913/still_3_o.JPG" data-mid="8594865"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/2/68719/1746913/still_5_640.jpg" width="640" height="361" width_o="1183" height_o="668" src_o="http://payload.cargocollective.com/1/2/68719/1746913/still_5_o.jpg" data-mid="8594899"  border="0" align="left"/&#62;
&#60;img src="http://payload.cargocollective.com/1/2/68719/1746913/character_1_640.JPG" width="640" height="360" width_o="960" height_o="540" src_o="http://payload.cargocollective.com/1/2/68719/1746913/character_1_o.JPG" data-mid="8594752"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/2/68719/1746913/wirerame_640.JPG" width="640" height="360" width_o="960" height_o="540" src_o="http://payload.cargocollective.com/1/2/68719/1746913/wirerame_o.JPG" data-mid="8594757"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/2/68719/1746913/character_2_640.jpg" width="640" height="360" width_o="960" height_o="540" src_o="http://payload.cargocollective.com/1/2/68719/1746913/character_2_o.jpg" data-mid="8594759"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/2/68719/1746913/still_1_640.JPG" width="640" height="360" width_o="960" height_o="540" src_o="http://payload.cargocollective.com/1/2/68719/1746913/still_1_o.JPG" data-mid="8594860"  border="0" align="left"/&#62;
&#60;img src="http://payload.cargocollective.com/1/2/68719/1746913/still_2_640.JPG" width="640" height="360" width_o="960" height_o="540" src_o="http://payload.cargocollective.com/1/2/68719/1746913/still_2_o.JPG" data-mid="8594863"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/2/68719/1746913/still_4_640.JPG" width="640" height="360" width_o="960" height_o="540" src_o="http://payload.cargocollective.com/1/2/68719/1746913/still_4_o.JPG" data-mid="8594866"  border="0" align="left"/&#62;</description>
		
		<excerpt>My roles included modeling, rigging, lighting, animation, rendering, and compositing Created in Maya, Vray, and After Effects      </excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

		<media:thumbnail url="http://payload.cargocollective.com/1/2/68719/1746913/prt_1311038797.JPG" />

	</item>
		
		
	<item>
		<title>Girl Talk</title>
				
		<link>http://work.andrewjerez.com/Girl-Talk</link>

		<comments>http://work.andrewjerez.com/following/work.andrewjerez.com/Girl-Talk</comments>

		<pubDate>Sat, 16 Jul 2011 13:58:08 +0000</pubDate>

		<dc:creator>Andrew Jerez</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">1737112</guid>

		<description>Contributed to live visuals for Girl Talk by creating 3D animations for a custom built LED wall.

&#60;img src="http://payload.cargocollective.com/1/2/68719/1737112/still_640.JPG" width="640" height="360" width_o="1152" height_o="648" src_o="http://payload.cargocollective.com/1/2/68719/1737112/still_o.JPG" data-mid="8544285"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/2/68719/1737112/still2_640.JPG" width="640" height="360" width_o="1920" height_o="1080" src_o="http://payload.cargocollective.com/1/2/68719/1737112/still2_o.JPG" data-mid="8544275"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/2/68719/1737112/still4_640.JPG" width="640" height="360" width_o="1920" height_o="1080" src_o="http://payload.cargocollective.com/1/2/68719/1737112/still4_o.JPG" data-mid="8544293"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/2/68719/1737112/wall3_640.jpg" width="640" height="427" width_o="2048" height_o="1365" src_o="http://payload.cargocollective.com/1/2/68719/1737112/wall3_o.jpg" data-mid="8544319"  border="0" align="left"/&#62;

3D lighting animations lit and rendered from the orthographic view in Maya:
&#60;img src="http://payload.cargocollective.com/1/2/68719/1737112/render1_640.JPG" width="640" height="317" width_o="1280" height_o="634" src_o="http://payload.cargocollective.com/1/2/68719/1737112/render1_o.JPG" data-mid="8544351"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/2/68719/1737112/render1_alpha_640.JPG" width="640" height="317" width_o="1280" height_o="634" src_o="http://payload.cargocollective.com/1/2/68719/1737112/render1_alpha_o.JPG" data-mid="8544356"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/2/68719/1737112/3d_stills_640.JPG" width="640" height="360" width_o="1920" height_o="1080" src_o="http://payload.cargocollective.com/1/2/68719/1737112/3d_stills_o.JPG" data-mid="8544453"  border="0" align="left"/&#62;

Custom built LED wall:
&#60;img src="http://payload.cargocollective.com/1/2/68719/1737112/wall_cu1_640.JPG" width="640" height="360" width_o="1920" height_o="1080" src_o="http://payload.cargocollective.com/1/2/68719/1737112/wall_cu1_o.JPG" data-mid="8544569"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/2/68719/1737112/wall_cu2_640.JPG" width="640" height="360" width_o="1920" height_o="1080" src_o="http://payload.cargocollective.com/1/2/68719/1737112/wall_cu2_o.JPG" data-mid="8544581"  border="0" align="left"/&#62;</description>
		
		<excerpt>Contributed to live visuals for Girl Talk by creating 3D animations for a custom built LED wall.    3D lighting animations lit and rendered from the orthographic...</excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

		<media:thumbnail url="http://payload.cargocollective.com/1/2/68719/1737112/prt_1310837045.JPG" />

	</item>
		
		
	<item>
		<title>Redskin</title>
				
		<link>http://work.andrewjerez.com/Redskin</link>

		<comments>http://work.andrewjerez.com/following/work.andrewjerez.com/Redskin</comments>

		<pubDate>Tue, 19 Apr 2011 14:11:30 +0000</pubDate>

		<dc:creator>Andrew Jerez</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">1329443</guid>

		<description> An homage to a painting by Brom called, "redskin".
Created using ZBrush, Maya, and Vray.

&#60;img src="http://payload.cargocollective.com/1/2/68719/1329443/redskin_small_640.JPG" width="640" height="885" width_o="723" height_o="1000" src_o="http://payload.cargocollective.com/1/2/68719/1329443/redskin_small_o.JPG" data-mid="6454773"  border="0" align="left"/&#62;
&#60;img src="http://payload.cargocollective.com/1/2/68719/1329443/redskin_zbrush_640.JPG" width="640" height="295" width_o="1680" height_o="774" src_o="http://payload.cargocollective.com/1/2/68719/1329443/redskin_zbrush_o.JPG" data-mid="6461401"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/2/68719/1329443/redskin_maya_still_640.JPG" width="640" height="501" width_o="877" height_o="687" src_o="http://payload.cargocollective.com/1/2/68719/1329443/redskin_maya_still_o.JPG" data-mid="6461472"  border="0" align="left"/&#62;</description>
		
		<excerpt> An homage to a painting by Brom called, "redskin". Created using ZBrush, Maya, and Vray.   </excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

		<media:thumbnail url="http://payload.cargocollective.com/1/2/68719/1329443/prt_1303222070.JPG" />

	</item>
		
		
	<item>
		<title>Old Personal work</title>
				
		<link>http://work.andrewjerez.com/Old-Personal-work</link>

		<comments>http://work.andrewjerez.com/following/work.andrewjerez.com/Old-Personal-work</comments>

		<pubDate>Sat, 15 Jan 2011 16:54:11 +0000</pubDate>

		<dc:creator>Andrew Jerez</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">941685</guid>

		<description>&#60;img src="http://payload.cargocollective.com/1/2/68719/941685/scales.JPG" width="639" height="850" width_o="639" height_o="850" src_o="http://payload.cargocollective.com/1/2/68719/941685/scales_o.JPG" data-mid="8595167"  border="0" align="left"/&#62;
Maya and Vray
&#60;img src="http://payload.cargocollective.com/1/2/68719/941685/pStil1.JPG" width="533" height="450" width_o="533" height_o="450" src_o="http://payload.cargocollective.com/1/2/68719/941685/pStil1_o.JPG" data-mid="4518479"  border="0" align="left"/&#62;
ZBrush


&#60;img src="http://payload.cargocollective.com/1/2/68719/941685/pStill2.JPG" width="533" height="450" width_o="533" height_o="450" src_o="http://payload.cargocollective.com/1/2/68719/941685/pStill2_o.JPG" data-mid="4518481"  border="0" align="left"/&#62;
Maya and Mental Ray


&#60;img src="http://payload.cargocollective.com/1/2/68719/941685/pStill3.JPG" width="533" height="450" width_o="533" height_o="450" src_o="http://payload.cargocollective.com/1/2/68719/941685/pStill3_o.JPG" data-mid="4518482"  border="0" align="left"/&#62;
ZBrush


&#60;img src="http://payload.cargocollective.com/1/2/68719/941685/pStill4.JPG" width="533" height="450" width_o="533" height_o="450" src_o="http://payload.cargocollective.com/1/2/68719/941685/pStill4_o.JPG" data-mid="4518486"  border="0" align="left"/&#62;
ZBrush, Maya, and Mental Ray


&#60;img src="http://payload.cargocollective.com/1/2/68719/941685/pStill5.JPG" width="533" height="450" width_o="533" height_o="450" src_o="http://payload.cargocollective.com/1/2/68719/941685/pStill5_o.JPG" data-mid="4518490"  border="0" align="left"/&#62;
ZBrush, 3ds Max, and Vray


&#60;img src="http://payload.cargocollective.com/1/2/68719/941685/pStill6.JPG" width="533" height="450" width_o="533" height_o="450" src_o="http://payload.cargocollective.com/1/2/68719/941685/pStill6_o.JPG" data-mid="4518493"  border="0" align="left"/&#62;
ZBrush</description>
		
		<excerpt> Maya and Vray  ZBrush    Maya and Mental Ray    ZBrush    ZBrush, Maya, and Mental Ray    ZBrush, 3ds Max, and Vray    ZBrush</excerpt>

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		<media:thumbnail url="http://payload.cargocollective.com/1/2/68719/941685/prt_1295131982.jpg" />

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